BUILD FOR TEACHING
Because Build A World is more like a platform than a game, it supports immersive teaching learning from 10 years and up to – well its up for you to decide 🙂

K-12 Students
From 10 years and up kids can start experiment with the various scenarios in Build A World and learn about sustainability, urban planning etc.

College+ Students
Build A World facilities simulation capabilities so that student can build experiments with real world data and physic properties.

Teachers
Build A World EDU provides both administrative game control functions and ready to teach lessons. Built-in tutorials will make it easy for teachers with minimum it skills to get prepared for.
ENGAGE YOUR STUDENTS & CITIZENS
Build A World is a flexible platform for everyone that wants to offer an immersive experience for their students or citizens.Â

K-12 schools
The “Minecraft”-generation is the user segment that have the easiest time getting started with Build A World.

Colleges
College students can make competitions in Build A World and thereby challenge their creativity.

High schools
The “Minecraft”-generation is the user segment that have the easiest time getting started with Build A World.

Universities
University students can build their own scenarios and make simulation with real world data sources.

Libraries
The “Minecraft”-generation is the user segment that have the easiest time getting started with Build A World.

Cities
We can “import” huge datasets of GIS data. Imagine all schools and libraries getting access to an interactive 3D version of your city.

Countries
We can make a whole country´s building, roads etc. accessible as an interactive scenarion ready for sustainability experiments.
YOUR IDEA
Your idea
Build A World is a very flexible and extendable platform with many purposes. Â Maybe you got your own idea on how it can be used.